![]() ![]() The centerpiece of your tower design is your elevators and proper managment is the key. To be successful, your building cannot just be levels upon levels of officespace, or just an apartment sky-rise, but a multi-functional haven for humanity featuring everything from penthouses to theatres, restaurants to shopping malls. Your goal is to build a skyscraper that is both tall, aethestically pleasing, popular, and, most importantly, economically profitable. Maxis takes their Sim-building line vertical with SimTower, an original concept from Japan (where vertical living is much more commonplace than in many parts of the world). This is accomplished by careful management of the tower and the construction of certain key elements at various stages of development. Though mostly an open-ended sim, the game's "goal" is to achieve a rating of five stars for your tower. The interface is a tool bar with a set of drop down menus. The express elevators may only travel between sky lobbies and the ground lobby. Only regular elevators may visit every kind of floor in the building, while service elevators may only visit those floors which have hotel rooms or garbage disposal units. The elevators come in three types: regular, service, and express. You'll also build stairs, escalators, and the most important part of the simulation (according to developer Yoot Saito), the elevators.Ĭontrolling the traffic flow inside the building is accomplished by determining the number, location, and run schedule of the elevators. You'll place a lobby, a garage, stores, office suites, condominiums, hotel rooms, and various support facilities in your building. Playing SimTower, you are put in charge of the development of a mixed use skyscraper. ![]()
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