What started off as a “simple” map mod for CK-EUII-Vicky mega-campaigns quickly grew to be a content extension mod adding flavour to EUIII. MEIOU was created by Gigau in January 2007. MEIOU and Taxes was born from the merging of two EUIII mods, MEIOU and Death & Taxes. Unique musical score composed by ciadude2.Local flavor: Serenissima Italia, Japan mechanics, Low Countries mechanics, HRE Defense System.40 new idea groups, new national ideas, mission trees and flavor events.Urban production goods, reworked trade and colonization.Plagues, looting, war dynamism, timber system, rebalanced revolts.Autonomy, inflation, corruption come to an equilibrium value New internal country mechanics: stability, court and education quality, centralization, subject integration.Reworked religion mechanics with Dharper’s Dei Gratia, including church councils, reformation and league wars.Communication Efficiency: province modifier affecting how quickly your orders can be brought to each province from your capital, that can be improved with roads and ports.Estates which gain money based on province autonomy, train troops and spend money.Dynamic province development (divided in urban and rural) based on dynamic population, buildings and other factors.Five hundred years of history, from 1356 to 1856.Historically accurate map with 4000+ provinces and 900+ nations.MEIOU and Taxes, Introduction Summary of New Features 3.3 France, between Bourguignons and Armagnacs.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |